Hello,
I noticed an issue using WaitUntil with the PhotonVoiceNetwork.instance.client.IsConnectedAndReady.
The following method log false.
Thanks for your future answer.
I noticed an issue using WaitUntil with the PhotonVoiceNetwork.instance.client.IsConnectedAndReady.
The following method log false.
private IEnumerator Init()
{
yield return new WaitUntil(() => PhotonVoiceNetwork.instance.client.IsConnectedAndReady);
Debug.Log(PhotonVoiceNetwork.instance.client.IsConnectedAndReady);
}
While the following method log true.
private IEnumerator Init()
{
while (!PhotonVoiceNetwork.instance.client.IsConnectedAndReady)
yield return null;
Debug.Log(PhotonVoiceNetwork.instance.client.IsConnectedAndReady);
}
I think it should work, but don't know why it doesn't.Thanks for your future answer.