Parameters:
Pun 2.28
3 Oculus Quest headsets
We have three users in a room: A, B, C. User A can hear B and C speaking, but user A's mic does not work (echo debug doesnt work).User B's echo debugger doesn't work, but B can be heard by both A and C. B can't hear A nor C. User C's echo debugger works, but C can only be heard by A.
Logging levels have been set to ALL, but there doesn't seem to be anything substantial. We get:
(From the logging of C)
-PhotonVoiceView already setup
-Voice client is still not in a room, skipping late linking check.
- queueIncomingCommand() CMD(7 ch#/sq#/usq#: 2/3/1546 r#/st/tt:0/0/0) channel seq# r/u: 3/1544
For background: user B and C were able to communicate in this project a month ago, and we haven't touched the photon component since. We've checked our windows permissions and made sure we're all on the same id for our server settings.
Pun 2.28
3 Oculus Quest headsets
We have three users in a room: A, B, C. User A can hear B and C speaking, but user A's mic does not work (echo debug doesnt work).User B's echo debugger doesn't work, but B can be heard by both A and C. B can't hear A nor C. User C's echo debugger works, but C can only be heard by A.
Logging levels have been set to ALL, but there doesn't seem to be anything substantial. We get:
(From the logging of C)
-PhotonVoiceView already setup
-Voice client is still not in a room, skipping late linking check.
- queueIncomingCommand() CMD(7 ch#/sq#/usq#: 2/3/1546 r#/st/tt:0/0/0) channel seq# r/u: 3/1544
For background: user B and C were able to communicate in this project a month ago, and we haven't touched the photon component since. We've checked our windows permissions and made sure we're all on the same id for our server settings.