I'd like to understand the use cases that the Voice2 API team were aiming to support with the groups and receiver target.
My use case does not seem to be supported, and I'm hoping that's just because I don't know what I'm doing.
My situation is that I have a group in one building, that can all hear each other in real life and so do not want to hear each other "echo" over a laggy voice connection. There is another group in another building that can all hear each other in real life and so do not want to hear each other "echo" in the headset either. All of group 1 wants to hear all of group 2 over the headset. All of group 2 wants to hear all of group 1 over the headset.
Is there a way to implement this using PUN Voice2?
Thanks.
My use case does not seem to be supported, and I'm hoping that's just because I don't know what I'm doing.
My situation is that I have a group in one building, that can all hear each other in real life and so do not want to hear each other "echo" over a laggy voice connection. There is another group in another building that can all hear each other in real life and so do not want to hear each other "echo" in the headset either. All of group 1 wants to hear all of group 2 over the headset. All of group 2 wants to hear all of group 1 over the headset.
Is there a way to implement this using PUN Voice2?
Thanks.