Running into a voice issue that's killing our performance across the board, but particularly unusable on Quest. Specifically our performance tanks as soon as "PhotonVoiceNetwork singleton" appears in the scene (DontDestroyOnLoad), even when we switch back to offline mode and no voice avatar is in the scene.
Running a deep profile, it looks like it's coming from some sort of encryption, even when encrypt is turned off. Attaching an image for more info. Note that this is in offline mode. The inspector is showing our avatar prefab which isn't even in the scene itself. However, stats are identical when avatars are loaded and active in a voice room.
Unity 2019.2.1f1
Voice 2.17
PUN 2.18
![Photon-Voice-Error.jpg]()
Running a deep profile, it looks like it's coming from some sort of encryption, even when encrypt is turned off. Attaching an image for more info. Note that this is in offline mode. The inspector is showing our avatar prefab which isn't even in the scene itself. However, stats are identical when avatars are loaded and active in a voice room.
Unity 2019.2.1f1
Voice 2.17
PUN 2.18
