can someone explain to me how to send audio to a group, I want to send the audio to users who are only within a range for the optimization of the data sent, since my game is 20 players and I do not want the 20 players to be sent the audio, the photon bill is very expensive, I want to make a system that only those inside the collider sphere send the audio, I was testing the:
PhotonVoiceNetwork.Client.ChangeAudioGroups (null, new byte [1] {ListUser.toArray ()});
but it did not work, I do not understand, I thought that this function was to send only the audio to different players.