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Photon Voice, WebGL, Multi-threaded Web Assembly and Unity 2019.1

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I understand that there is no support for Photon Voice on Unity WebGL. I understood that this is due to the multithreading support necessary for Photon Voice. Now WebAssembly supports multithreading. As I read from Unity 2019 release notes, they are providing experimental multithreaded webAssembly. Is it possible to have Photon Voice on WebGL now? I understand that this can not be in released product form. But any results from experiments would be highly appreciated.

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