Currently added photon voice V2 chat along with UNET. Using also OVR plugin because using "Oculus GO" . My setup is that i have Voice connection, Recorder and ConnectAndJoin on a separate Game Object. Voice seems to connect just fine on our Oculus GO device. However when hosting from both editor and even standalone build voice seems not to work on those.
No errors seem to occur when running the application. I seems that it gives the same voice ID to both clients.
Here are the inspector settings:
https://drive.google.com/file/d/1eohou7RSeq72u1Vtj9s_XSV_tfaoBar1/view?usp=sharing
I am connecting manually on player object Start function therefor AutoConnect and AutoTransmit are disabled. Previously tried them enabled did not work. If you need anything to know other that I've posted. I will provide everything below.
↧
Cannot hear voice in the editor neither see created speaker i the hierarchy. However works on device
↧