I'm having an issue where the Player can hear their own voice- My issue sounds like the problem in this thread forum.photonengine.com/discussion/8125/photon-voice-playback The user is told to "PhotonVoiceNetwork.Client.DebugEchoMode property set to false"
Where do we set that? When I access PhotonVoiceNetwork.Client. I don't have DebugEchoMode- I have PhotonVoiceNetwork.Client.SetDebugEchoMode and I don't know how to use it as it doesn't accept a bool-
Would appreciate any help- thank you.
Where do we set that? When I access PhotonVoiceNetwork.Client. I don't have DebugEchoMode- I have PhotonVoiceNetwork.Client.SetDebugEchoMode and I don't know how to use it as it doesn't accept a bool-
Would appreciate any help- thank you.